Like VR headset technology, Google, Apple, and others will take smart living to the next level.
As you may have already discovered, virtual reality simulates an entirely new environment with which the user can interact. With augmented reality, sensory input is expanded by or supplemented with computer-generated sound, graphics, video, or even GPS data.
If you remember seeing the film Sight, a 2012 short about how augmented reality and gamification will change dating in the modern age, it’s not difficult to find the premise of an AR-obsessed world eerily prescient.
In fact, the film was produced 5 years ago, but it appears certain startups have already begun to offer their services to companies in order to position themselves as suppliers of AR. For example, Vinci 2.0 and Lucyd smartglasses are two designs ready to be implemented by companies that can easily access the benefits of 3D virtual reality and AR services.
World’s First 3D Virtual Reality and AR Smartglasses Accessible to People Who Wear Glasses – Lucyd
According to the Lucyd development team:
Lucyd Lens will be the first smartglasses to be lightweight, ergonomic, wire-free, comfortable, encompassing, auto-adjust to lighting conditions, accommodate corrective lenses and appear like a normal pair of glasses. It will be an interactive AR peripheral compatible with existing Android and iOS content, while also supporting Lucyd-native content.
Lucyd projects its interface in front of you, reducing eye strain and poor posture. For the first time, everyone can enjoy 3d virtual reality and AR displays without getting headaches or nausea.
This is especially critical for those who are stuck wearing glasses (like me) and who love playing VR games, but get severely motion sick from them!
World’s First Standalone AI Headphones – Vinci 2.0
Vinci 2.0 boasts gesture controlled, truly handless, 360 degree sound paired with a standalone AI assistant. What does 360 Sound sound like? The development team has released this sample:
This technology opens possibilities for even deeper, more realistic, AR experiences.
One Product to Rule Them All?
For now, it seems that the audio and visual AR camps are pursuing separate technologies. However, it’s rather fantastic to think of the combined applications possible if the tech were to be combined with a large-scale brand like Google, Apple, or Amazon.